Friday, January 15, 2010
Bathroom, please?
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Thursday, January 14, 2010
Insects at Moore!!
Moore College of Art & Design's Paley gallery is infested with a plague that came from Brazil. It's Regina Silveira's Mundus Admirabilis, an installation done with plotter-cut vinyl. The images of the insects come from a variety of sources, most of them 18th and 19th-Century entomology books, which are combined and juxtaposed to form a dense pattern of legs, wings, feelers and all kinds of hairy parts. In the midst of the space there will be a table with an embroidered cloth, set with screen-printed white china with similar motifs.
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Wednesday, January 13, 2010
16 days out
Dear friends.
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Tuesday, January 12, 2010
Guidebooks are here!
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Jose Roca
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Monday, January 11, 2010
18 days to go
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Sunday, January 10, 2010
19 days to go
Dear friends.
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Saturday, January 09, 2010
Countdown for Philagrafika 2010
Views of installation in progress at the Pennsylvania Academy of the Fine Arts
Dear friends:
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Jose Roca
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Wednesday, September 23, 2009
YOUNG-HAE CHANG HEAVY INDUSTRIES is yhchang.com. Its C.E.O., Young-hae Chang (Korea), and its C.I.O., Marc Voge (USA) are based in Seoul. YHCHI has made work in 16 languages and presented much of it at the following institutions: Tate, London, the Centre Pompidou, Paris, the Whitney Museum, New York, the San Francisco Museum of Modern Art, the Getty Center, Los Angeles, the Moderna Museet, Stockholm, the Reina Sofia Museum, Madrid, the Museum of Contemporary Art, Barcelona, the Musée d'Art Moderne de la Ville de Paris, the Venice Biennial, the Fukuoka Asian Art Triennial, the São Paulo Biennial, the Kitakyushu Biennial, and the Istanbul Biennial. Using mostly jazz musical forms, a plain typeface (Monaco) and Flash animation technology, Chang and Voge have built a body of Web-based works that present seductive, acerbic and sophisticated narratives. Clicking on a title or a link activates a story that unfurls as type in the browser window, each work experienced at its own pace without stopping, providing an experience somewhere between a reading and a movie. Their work dispenses with the usual interactivity and other characteristics of Web-based media; most works are offered in several languages and the socio-political consciousness of the text is emphasized via the screen’s material effects—type size and weight, velocity and duration. The works engage modernist structures, the intelligibility of language, notions of text and subtext, and both evoke and update print-based experiences. If you really want to see their resumé, go to this link: http://www.yhchang.com/RESUMAY_I.html This interview was done via email. J. Roca. José Roca: Printmaking has been often defined as having three components: a matrix, a medium (ink) and a support (surface), its main feature being its repeatability. Do you see the web as a matrix, and web-based work as a kind of print-in-potency? YOUNG-HAE CHANG HEAVY INDUSTRIES: We've never considered those components. We've never considered our work to have much to do with print and printmaking. JR: Fair enough. But in my opinion, the web can be understood as a contemporary version of the wheat-pasted poster or the pamphlet in its capacity of addressing the public sphere. JR: For the new Museum you did (I believe for the first time) a multi-channel installation, displacing the experience of the piece—from a static relation with the screen to an implied movement of the body in space. Is this a new direction that you are interested in pursuing? YHCHI: Yes, by all means, as long as the opportunities present themselves. Maybe Philagrafika? JR: Maybe! I believe that installation was offline, due to the technical difficulties to sync seven screens to maintain the pace of the narratives. The implication is that the work can be objectified as a video installation: it exists as an object and not just as information that flows on the web. Is it also a new direction? JR: I only brought it up because in a talk I recently attended at Temple Gallery in Philadelphia, one of the curators of that show did say that the question of the work being online or not had been a point of disagreement. So it’s great to learn that it finally did not become a relevant issue. Type is featured prominently in your work, as is music, particularly jazz. You use Monaco typeface, which was designed for Macs and has been rated as one of the best fonts for programming due to consistency and legibility. YHCHI: No kidding. It's news to us that the Monaco font does what you say it does. We chose it for the name. JR: Really? I would have thought that you are actually interested in the graphic image and all it entails, since on interviews you have done with other artists you stress the importance of the graphic style and language. Maybe just in the work of others? YHCHI: Well, notwithstanding that we say a lot of things that we immediately either forget or contradict, including possible comments in an interview you're referring to, we do remember having said somewhere that we're uninterested in graphic art and typography. Which is true. We like to believe we're all about content. We like the Monaco font—the way some may have liked the Mao jacket—a uniform that you put on every day without thinking, without having to worry about fashion or dress code. JR: The consistent use of a particular font and type of music has let you concentrate on content and not form, but paradoxically it has resulted in a distinct style, your trademark visuals and sound… I guess it’s unavoidable. What is the reasoning behind the choice of music? YHCHI: We're like everyone, we suppose. We like the music we like. Moreover, since we started making all the music for our works several years ago, we make what we can make. We're not really musicians, we have no musical talent, so we do what we can. We also believe that any sound can go with any situation. Tap your foot, drum on the table, whistle, it's all meaningful then and there. JR: Many so-called Web artists take advantage of what Internet distinctly offers, one of them being interactivity, the other the possibility of (at least potentially) universal access. Since interactivity is completely shunned in your works, could we say that what interests you more about the medium you use is dissemination and accessibility? JR: North Korea appears on several of your works as an antagonistic force—literal or metaphorical. Internet access there is still very scarce and limited to government officials; have you been contacted by anyone in North Korea, and if so, has any meaningful conversation ensued? YHCHI: Kim Jong-il, the Dear Leader, invited us to communicate his text, CUNNILINGUS IN NORTH KOREA (http://www.yhchang.com/CUNNILINGUS_IN_NORTH_KOREA.html). JR: Your works are in the collection of several museums and institutions such as the Pompidou Center in Paris, The Samsung Museum in Seoul and the MEIAC in Madrid. How does web art get commercialized? What exactly does the collecting institution own, since all your works are publicly distributed on the web? Would you care to speak more about this protocol? YHCHI: Using our own work as an example, we can confirm that Web art is bought and sold like any other art form. An art institution that acquires our work owns a digital file and has the right to exhibit it in public, usually projected or on a plasma screen. A private collector can do the same thing in his/her home, over the couch in the living room, for instance. JR: It has been said that the CIO of a company is usually too busy keeping the ship's engines running smoothly to come up onto the command deck and make suggestions to the captain (CEO) on course changes. Does this characterization fit the division of labor within your industry? YHCHI: Yes. Indeed, the C.I.O. of our company does the heavy lifting belowdecks while the C.E.O. watches the horizon from the bridge. The C.I.O. gets his hands dirty, while the C.E.O. wears spotless white gloves. The C.I.O. has a lot to say. The C.E.O. speaks little except when necessary to navigate the ship. JR: Warhol, whose nonchalance in answering interviews was legendary (as yours is becoming), also invoked an industrial metaphor to name his studio/practice. He famously said at some point that you always paint the same painting. Are you taking some cues from the Pop(e)? YHCHI: Warhol's attitiude toward art has probably subconsciously influenced many artists' public personas, including ours. Since you bring it up, if we think about it, yes, you can never be too nonchalant. Otherwise, you fall into the category of the romantic—the brilliant artist who agonizes over every brushstroke. There is no in-between. Artists are extremists. Once you pay attention to the gray area in-between you become like everyone else: considerate, thoughtful, measured, responsible. You're mistaken for a smart guy. And everyone knows where the smart guys have led us these days. So, given the choice, Warholian nonchalance seems to be more appropriate for artists today.
YHCHI: Uh-huh.
YHCHI: Great, thanks for the enthusiastic "Maybe!" Actually, we've been doing offline work for many years now. In that sense, our New Museum installation isn't a new direction. Technologically, it was never a question of doing the installation online. As for our moving from the virtual to the real, we, like so many others these days, have done it more or less seamlessly. It's sort of like having switched from the printed version to the online version of the New York Times without thinking much about the objective difference. Which is not to say that it's the same thing when it comes to books, as you're well aware, we're sure, of the discussion around that.
YHCHI: Yes, but what interests us even more is artistry.
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Tuesday, August 25, 2009
Interview: Jenny Schmid
Curse of the Older Man, from the series The Downfall of Young Girls. Lithograph, 22 x 30"
This interview was done via email.
J. Roca.
The guys at Cannonball Press have stated that you were saved from an oppressive suburbia at 16 by printmaking. Jokes aside, can you expand on the central role of printmaking in your work and the possibilities it enabled in terms of accessibility and dissemination?
Printmaking is a place where I can use both my logical abilities and creative mind. The medium offers a lifetime challenge and as my skills evolve, the technical and aesthetic problems that I set up for myself demand more and more patience and focus. I get addicted to the feeling of total concentration as if it were a drug. I am attracted to how it demands an ability to work through complicated processes, but that you also have to pay close attention and be able to respond to what is happening in the moment, not just follow a rote set of instructions.
That said, I don't like the idea that the medium is the first thing I think of- I just honestly think that for my work, the medium offers me the best expression of my ideas in its ability to reference history, be direct and graphic and have an affinity with contemporary comics. I love the graphic image and have since I was very young. I also dig the tradition of satire in the history of printmaking, of inserting a sneaky jab into what seems like on the surface to be something simply funny.
Floating World, from the series The Downfall of Young Girls. Lithograph and ink-jet chine collé, 22 x 30"
By working in multiples (and sometimes making t-shirts, buttons, etc.) I create work that is more affordable and gets out into the world. I am flattered to be part of the community that Cannonball Press has created where young people can afford some of my work because, after all, they are my main inspiration and subject matter. Teens tend to really respond to my work too, and have asked me some of the best questions! Less obvious might be the possibilities embodied in my current explorations into vector drawings that can easily scale and translate into handmade prints, live projections and animations. I see a lot of democratic potential in this translation and my work in Philagrafika will reflect this new research.
The Charmer, from the series The Sleazy People. Lithograph, 11 x 15"
The live projections you do in collaboration with Ali Momeni and the flash animations you do with Patrick Holbrook are both very complex, each using different media like drawing, computer software, and music. Some of these drawings have, in turn, been blown up and made into linocuts. You seem to oscillate between traditional methods and cutting-edge technology, with various media mutually informing each other. Your large print at The Soap Factory can be read as a storyboard for a complex series of histories. Have you considered developing more narrative short films based on this or other prints?
At this point, I am feeling a little restrained by linear narrative and wanting to find more associative, subconscious links between events and characters to give the work more magnitude. That is why I recently turned to the panorama format for The Wild People and Fountain of Youth and the third in the series of digital and lithography prints, Animalandia. I wanted the panorama to be read in a narrative way AND simultaneously and I liked how the large format inspired both a linear and whole picture viewing of the pieces. But I did see the use of digital and drawn as related to and potentially becoming animations.
Fountain of Youth (2008). Lithograph and archival inkjet, 26 x 90"
The first animation I did with Patrick Holbrook, Minneapolis has a strong narrative and meaning- the corruption of the iconic teenage girl. I wanted to give a very direct, if absurd, explanation as to why my girls' heads are so big. Patrick did all of the animating in that project, as I was unfamiliar with Flash at that time, and Dave Schroeder did the sounds and music. I was using the tablet pen to draw into PhotoShop and learning the trickery of this indirect drawing tool, where you are looking at the screen and drawing on a tablet. This was my first collaboration and it pointed me in some fresh directions. Patrick is a unique person in that he has an interest in technology but such a funny and inventive approach to narrative, where it all has complex meaning but it would never be something you could figure out on the surface. We have these great brainstorming sessions where we make lists of themes rather than making a storyboard. Patrick just says stuff like "interspecies communication" and we laugh hysterically but then it works its way into the project in ways that are surprising.
Video stills from Utopia: In Progress. digital animation.
For the second project, Utopia: In Progress (2007) we tried to free up the narrative and I think, in some ways, it is successfully confusing. For this project, I started drawing directly into Flash and was able to have some involvement in the technology. Patrick is also such a good teacher and I was also working with a graduate student printmaker, Nicholas Conbere, to figure out how Flash would work for us and consider the relationship of printmaking with animation.
I love learning new techniques and animation seemed like such a natural direction for my cartoon-influenced work. I also like thinking how the image can travel and be manifested through different media- sometimes scanning, resizing, copying, hand-tracing, photo-exposing, hand-printing, etc. to move through the full range of technologies from every era. The computer and ink-jet printer and I have grown up and developed together and the people from my generation using digital technology for creative purposes come from an era where we had to teach ourselves or each other. I like to call myself an outsider animator, as my process is ridiculously slow and probably more invested in drawing than animating. The tablet pen has allowed me to free up my drawing style a bit, as editing is so much easier than when dealing with pencil and eraser. I even format my etching compositions by resizing and positioning scanned drawings in the computer and printing them out and then transferring them to the plate with soft ground- kind of a sacrilegious marriage that is a mixture of New World efficiency and Old World labor.
The Eyes and Ears and The Truth Itself: No People Allowed
My live animation performances with Ali Momeni and Minneapolis Art on Wheels have been exciting and challenging. Its invigorating to experiment with someone who is on the forefront of creative technology but who still appreciates drawing and manual animations. Projecting outside to a sometimes unsuspecting audience and working live with a loose narrative as in Battle Scene puts a spin on the sense of control I often have in printmaking. I feel very fortunate to have this opportunity and I hope to continue to work with Ali and MAW.
Jenny Schmid and Ali Momeni performing The Eyes and Ears and The Truth Itself: No People Allowed
The Pathetic end of Machismo. Lithograph, 15 x 20"
Young women are often portrayed in your work. Does your work embody a sort of tongue-in-cheek feminist aesthetic?
I have a background and interest in politics and do a lot of research on feminism as gender liberation. I feel strongly that individuals should be able to define themselves and not be oppressed by gender expectations and that is how I define feminism. I have no idea why some people think feminism is some kind of dirty word- feminists invented free love, which is essentially the idea that you get to love who you want and be with who you love. Feminists invented sex for fun by advocating for birth control. And I love working with young people and seeing how they creatively resist mainstream gender expectations.
Teen Boy Cataclysm, from the series The Teens. Lithograph, 13 x 19"
In my more recent work, I have actually been portraying a lot of boys and they are often lounging around, reading or otherwise functioning as the object of the female gaze. I like flipping traditional roles and also have been portraying girls as skateboarders, drummers, or pirates. I love people who are willing to be themselves and fly their freak flag no matter what, and I am on the lookout for them in my daily life. I also enjoy how humorous images can coax a viewer into the work and maybe into a discussion that they would otherwise shy away from. My most popular print to date has been The Pathetic End of Machismo which employs a style not unlike a turn of the century political cartoon aesthetic to address a future moment of triumph!
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Labels: The Graphic Unconscious
Wednesday, August 19, 2009
Letter from Queens
Last Thursday the Philagrafika crew boarded a rented vessel and set sail towards the Corona Park in Queens, where Duke Riley’s Those About to Die Salute You, was going to take place. Riley’s performance extravaganza was fashioned after a Naumachia or Roman live naval battle, which in this case was set as a battle between education staff from museums of the five boroughs of New York who built the ships and manned (womanned) them.

Rebecca, Caitlin and fellow conspirator Annabelle show off their Roman sandals over the etched granite floor right by the Unisphere.
Toga attire was strictly enforced, and we obliged, sandals and all. When we arrived people were already revved up. Copious free beer and a live band were not unimportant in setting just the right mood. On the sides of the pool and on the bleachers there were boxes with a seal that said “By Royal Decree of the Emperor Do Not Break This Seal Until Instructed by Judas Priest”. They contained ripe tomatoes that, it seems, an intern had spent the whole afternoon microwaving so as to achieve the perfect consistency for throwing at the boats and their crews. But people were impatient, and when the first tomato was hurled there was no holding back and mayhem ensued.
Cases of ammunition...
The Queens crew enters the battleground.
The Queens boat sailed into the scene and was bombarded from all sides; it was a miracle that the boat did not capsize at that intense moment of collective release. Somehow it survived (and went on to ultimately winning the battle!). The other boats soon came in, one by one, engaging in all-against-all chaotic warfare. Crews tore at each other and tried boarding maneuvers, but the public seemed not to take sides and just attacked whoever was closer to them. Many viewers tried out in the flesh what art theoricists (which have probably never eaten an artist-prepared Thai meal) term Relational Esthetics, and waded frantically in the knee-deep pool, taking active part in the battle. Rock music blasted from speakers on one corner of the pool and a live narrator tried without much success to make sense of what was having place, let alone be heard. The last ship to enter the battle was a “Trojan Pig” created by the Museo del Barrio, which sported a water hose that was used as a cannon against the other boats and the public. It seems that -in a reversal of the metaphor- a rival crew entered through the pig’s nose and attacked them from within, because the pig quickly withdrew and hid behind the protection of the backdrop.
Duke Riley is no stranger to naval warfare. In one of his best known projects, After The Battle of Brooklyn (2007), he built a fiberglass and wood mini-submarine which ventured too close to the USS Queen Mary II and was detained by the NYC Coast Guard, who confiscated it.
Libertas Aut Mori (2007). Composite tiles and cast acrylic on wood panel with custom steel frame, 96 x 96"
Duke Riley navigating the Acorn in the Hudson river
After venturing too close to The Queen Mary II, Duke gets busted!
His way to get back to them in retrospect was to build a scale model of the QMII, which was set on fire at the end of the Queens battle. The blazing ship in the middle of the debris-strewn pool was quite a sight, both beautiful and menacing. It turns out it was loaded with fireworks, which started exploding as an appropriate climactic ending moment. But the ship was already capsizing, so the Roman candles were shooting their loads haphazardly in every direction. The crowd ducked as the colored lights blazed right above their heads. Luckily nobody was hurt despite the ardor of the fighting, the tomato-pelting and the fireworks. Everyone wondered how Duke Riley had gotten away with such a complex project, since in America everything happens or does not happen because of liability issues and the fear of getting sued. As critic Jerry Saltz put it, the Queens Museum “either got every type of permit in the book or violated every city code imaginable.” I recently asked Duke, who has said that his work is about “the space where water meets the land, traditionally marking the periphery of urban society, what lies beyond rigid moral constructs, a sense of danger and possibility” how would he further characterize his practice, to which he answered: “Um…, breaking the law?” His demeanor and work prove that his interest in pirates is more than skin-deep, and that this freedom is a result of a genuine way to embrace life, not a pose. The project he is preparing for Philagrafika is no less complex and thorny than the Naumachia and also ridden with pirates, islands, plots and subterfuges, but we do not want to give it away so you will have to stay tuned to the Philagrafika blog and website to find more about it.
P.s. check the videos for some live action!!
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Labels: Duke Riley, Naumachia, Out of Print, Performance, Philagrafika 2010, Queens Museum, The Graphic Unconscious